AI Insights · Timothy · October 2024
Top 5 Anime Games on iOS in Switzerland: Q3 2024 Performance
Explore the performance trends of the top 5 anime games on iOS in Switzerland for Q3 2024, including downloads, revenue, and active user data.
In the third quarter of 2024, the top anime games on iOS in Switzerland showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Solo Leveling:Arise from Netmarble Corporation saw a diverse trend in its weekly revenue, starting with approximately $7.5K in early July and peaking at around $11K mid-month. However, by the end of September, revenue tapered off to about $2K. Downloads began at 746 in the first week of July but witnessed a decline over the quarter, ending with 240 downloads in the last week of September. Despite this, the game maintained a steady increase in active users, growing from 9.3K to over 11K by the end of the quarter.
DRAGON BALL LEGENDS, published by Bandai Namco Entertainment Inc., experienced its highest weekly revenue of about $41K in early July. After a dip, the revenue again surged to $16K by the end of September. Weekly downloads showed a gradual decrease, starting at 242 and dropping to 88 by the end of the quarter. Active users also saw a decline, from 1.2K in July to under 1K by September's end.
DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., displayed dynamic revenue trends, with peaks reaching $89K in late July and $87K in late August. Downloads started at 191 in July, gradually declining to 63 by September. Active users remained relatively stable, fluctuating slightly but maintaining around 2K throughout the quarter.
Yu-Gi-Oh! Master Duel by KONAMI had modest revenue figures, with a notable increase to $2.9K in early September. Weekly downloads remained fairly consistent, starting at 113 and ending at 76. Active users hovered around the 1.4K mark at the beginning, slightly decreasing to 1.2K by the end of the quarter.
The Seven Deadly Sins: Idle, also from Netmarble Corporation, launched in mid-August with a strong start in downloads at 750, but this quickly fell to single digits by the end of September. Revenue showed a similar decline, starting at $2.6K and dropping to $315. Active users decreased from 672 to 171 over the same period.
For more detailed insights and data on these games, visit Sensor Tower.